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rinoa heartilly ([personal profile] plumea) wrote2019-12-16 02:18 pm

info post



MAYBE I'M A LION TOO!
rinoa heartilly


BASIC

NAME: Rinoa Heartilly
CANON: Final Fantasy VIII
AGE: 17
DOB: March 3rd
GENDER: F
SPECIES: Sorceress
ACTIVE: SUGGESTIONS: [community profile] fellden, PSL, Memes

PLAYER: Agatha
PLURK: [plurk.com profile] hagclub
APPEARANCE

VISUAL: Link
HEIGHT: 163 cm / 5'4"
BUILD: slender
HAIR: deep brown, single streak of auburn highlights
EYES: deep brown
FEATURES: scene bangs
DRESS: STUFF
VOICE: STUFF
PERMISSIONS

BACKTAGGING:
THREADHOPPING: ✔, just ask beforehand!
FOURTHWALLING: , but talk to me jic!
ROMANCE: , you can try tho
MINDREADING:
MANIPULATION: ✔, but talk to me first!
INJURY: ✔, lmk beforehand please!
FIGHTING: ✔, with a heads up!
KILLING: tricky, let's talk about it
feel free to contact for details



I guess...I'm getting scared.
Sometimes...when I'm with all of you... I...feel like we're on the same wavelength......you know? But when the battles start happening, it's different. Everyone's tempo seems to pick up and... ...I get left behind.




BACKGROUND

"Rinoa is the daughter of Galbadia's military commander Fury Caraway and idol singer Julia Heartilly. When Rinoa was almost five, Julia died in a car accident, and afterward, Rinoa and her father grew steadily apart. At 16, Rinoa dated a SeeD cadet named Seifer Almasy from whom she learned more of the mercenary-for-hire service SeeD provides. By the time she is seventeen, Rinoa has moved away from home and presumably changed her surname to her mother's maiden name. To compound their problems, Rinoa joined the Forest Owls, a group of freedom fighters rebelling against the Galbadian government."- quoted from the final fantasy fandom wiki.



PERSONALITY

Meeting Rinoa at the beginning of the game shows the player a mischievous and playful girl. She has no qualms walking right up to Squall and announcing he's the best looking guy in the room, asking him for a dance to boot. She's a demanding type, someone who is here to flirt and have fun, as long as she's present. The truth behind this meaning is revealed when the two meet again at the beginning of the game, after Squall becomes a SeeD.

See, Rinoa is a member of a resistance group called Forest Owls; she more or less resides on the train they do their planning on, in fact. She actually does work in it, too-- Rinoa writes strategies that are complicated and convoluted but they do the job. Maybe that's a bit of an insight to her character, too. She's complicated in her own right as a lively girl, caring for the people around her and expressing genuine interest in getting to know them. Rinoa uses her intuitive nature to not only support Squall and the party, she also uses it to help them confront aspects of themselves they don't always talk about. She has no issue sitting with Squall and telling him that everyone in the party is worried about, opening up honestly about how she wants to help him and support him. It is, after all, coming from a place of wishing the best for him.

She's a complicated individual, because these conversations don't let you forget she's a rebellious spirit. One might call her quirky-- in a game full of people who repress things, Rinoa stands out as someone who is opinionated and honest. She has no qualms about expressing her frustration with Irvine, notoriously kicking him down a flight of stairs and shouting "Stop acting so cool!" to punctuate it. This rebellious nature is perhaps a bit childish of her, and that nature is something that colors a lot of her actions. Though Rinoa truly wishes for Timber to be independent, she also wishes to rebel against her father.

Her father, a general in the Galbadian military, has instilled tactile intelligence into her-- possibly both by passing on his genes and by isolating Rinoa when he pleases. As a matter of fact, her relationship with him is tumultuous and she acts out, not quite understanding that Timber's independence isn't level with her grievances with her father. That said, she is still a smart girl who likes a good book. In fact, whenever Rinoa isn't in the party, she's seen in the library instead of following Squall around the school. (After... you know, Squall flies it onto the ocean. Stuff Happens in Final Fantasy 8.) She ends up handling Forest Owls strategies as a new member, but it's her plan that does actually work; after all, they almost assassinate the president! Almost. One could say that Rinoa uses that intelligence is the root of her intuition; can you really strategise unless you relate with people and understand them?

This rebellious and intelligent nature leads to an ambitious young woman. She's someone who believes strongly in things, even if she doesn't always understand the scope of it. As someone who was raised decidedly upper middle class, whose father and later mother were influential people, Rinoa doesn't lack the full understanding of what the world is like for someone like Squall, or Selphie, or even Seifer. One might go as far as to call her naive, but one might also reason that she just has a lack of affinity for the military and how it operates. This stubborn belief that the military has it's issues leads to a tense conversation in which Squall confronts Rinoa about how the Owls are run, questioning how serious they are. What he doesn't know is how steadfast in her beliefs she is, and so when questioned as if she doesn't understand anything, Rinoa ends the conversation by admitting that Squall isn't one of the Owls, and thus doesn't understand how remarkably serious she, and the rest of them, are. At this point, she disperses, running away from the group.

Stubborn, but not without good morals. She's always there to do the right thing, even if it's difficult, even if it's a struggle. Rinoa believes in the greater good; she just lacks the entire picture at times. One might call her spoiled for it, and that's a fair point of view on her. Rinoa, in comparison to the rest of the party, lived at home with a rich family that she can rebel against. Her decision to support Timber's fight for independence easily comes off as more of a "got'cha!" to her father, and it's certainly what the man himself believes. In many ways, people read Rinoa as a child, but that stems from her fear and anxieties.

Despite having passing knowledge of how battles work, Rinoa is afraid of fighting. This is a serious political move, after all; she expresses a fear of being alone and fighting alone multiple times. This is, perhaps, something that has followed her from living with a father that locks her up when he decides. To Rinoa, this is routine. Her father locks her up, and she sees nothing wrong with it because of how long it's been happening, but she still is so terrified of being alone and being hated by people.

Upon having the Sorceress' powers transferred to her, Rinoa knows what sort of life awaits her. For this reason, she doesn't want to leave the Ragnarok. During her time in the party, she's managed to find people she can relate to, people who she can take of and who care for her, too. She's fallen in love with Squall, too, and Rinoa's even shown up her father. She's grown as a person, wanting for more than she had before, becoming someone who understands people better. The journey to that trip on the Ragnarok is long but not rewards. It just leads up to the knowledge that she's going to hated, regulated to a room, held down by people's projected image of her. As a Sorceress, she's a wildly powerful being, and not controlling that makes her a threat. Before going back, Rinoa tells Squall she wishes she could stop time and just stay with him there in that moment.

It calls back to the first time she was mind controlled by Edea, when she had fallen to her knees and told him how afraid she was to fight alone. In that moment, Squall fought with Rinoa, showing her she wasn't alone. At that point, she believed she could do it with him at her side, that fighting for what she believed in was possible. In that moment on the Ragnarok, when it's confirmed that she's a Sorceress, Rinoa knows she's about to lose everything she's fought for. There was a moment, after all, where Squall had told her to just stay close to him.

This is likely a combination of things; when she was quite young, Rinoa lost her mother. With her mother's death came the end of the love she was raised in. Her father fell into a spiral. Their relationship was always difficult, but the isolation he forced onto her by depriving her of care and people to connect with caused a further rift between the two. In turn, Rinoa has searched for these things in other people, looking to create a joyful and loving atmosphere around her. The face she presents is someone who is confident and lively, the sort of girl to tease you lovingly and flirt without a second thought. Her core is a girl alone in the world, searching for someone to connect with. The lack of genuine care in her life is something she finds common ground with others on. This is, also, perhaps why she is so careful to connect with other people, genuinely wanting to understand them. If she wants to be close to others, after all, why wouldn't they want the same?

Her deepest fear, after all, is to be hated. The isolation of being disliked is too horrible for her to imagine. Her heart is always in the right place, genuinely wanting the best for people-- it's how stubborn and naive she can be that keeps her from growing. Surely, it's easy to see Rinoa as a lively and brave girl, willing to jump into a resistance group despite the dangers. It's also just as easy to see how much she has to rely on the SeeD members for help, though, and think of her as a spoiled little girl.

The point is, by the end of the game: Rinoa has grown into someone who knows she isn't alone, and who will always have someone in her corner, fighting with her. Perhaps it's more true to Rinoa to say she starts the game as a lonely young woman, and grows into someone with a tried and true support system.



ABILITIES


Now we show you the finest projectile weapon, the Shooting Star. Don't let the angel wing motif fool you, it's a deadly weapon.

Rinoa has arrived in Fellden with her Blaster Edge, Shooting Star! The Blaster Edges are her preferred weapon— a wrist mounted weapon that shoots projectiles. So like, a gun-bow-and-arrow sort of deal, if you want to get technical. It's a long range weapon, at least.

In addition to that, Rinoa has an inventory of six spells that can grow as she strengthens in game. Those spells are Scan (Reveals strength, Defence, Weaknesses and detailed information on strategy and a personality on the target), Protect (Greatly reduces physical damage taken by generating a barrier), Float (Causes the targets to float, allowing them to avoid ground-based effects), Silence (Prevents the foe from casting spells), Blizaga (Launches an enormous icicle at an opponent), and Curaga (Restore a large amount of HP.).

Rinoa has the ability to transfer her consciousness into a feather; she can only do this once a day and would only do it in dire circumstances.

Finally, she has the Limit Break Angel Wing, during which Rinoa sprouts angel wings and enters what is referred to as a "magic-berserk" state. During this state, she is wildly powered up: she will cast offensive magic with boosted damage until she is knocked out or petrified, and if she has no magic in her repertoire at the moment, she will uses physical attacks, still with the damage boost.




EXTRA




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